How to texture a model in LWJGL?

How to light a Model well in Maya that was made in zbrush?

  • I made the model in Zbrush created the displacement map, normal map, and the texture map. Im looking for a lighting scheme to show off just the model, any tutorials or advice is appreciate. I have HDR images and have used them but I need a better lighting scheme within maya to use that doesn't rely on HDR

  • Answer:

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