Proposed Rules for Programming Help on YA?
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Rule #1: Search YA and Google FIRST before you post. Rule #2: Specify the programming language in the title of your question. Rule #3: Specify what you're using to compile. Rule #4: Post all relevant code, COMMENTED, on pastebin and link us to it. Rule #5: Post your compiler error messages, if any, so we can know where to look for the problem. Rule #6: If no compile errors, post the details of the strange behavior (what it should do and what it actually does). Rule #7: If you have no code, don't ask a question. We're not homework fairies. Do your own school assignments or change your degree if you're not cut out for it. Rule #8: If you don't know the answer to a question, don't answer it. Rule #9: If you need help with facebook, photoshop, tumblr, Windows, Mac, video editing, etc., post it in the appropriate section, not this one. Rule #10: If you want advice on which education to pursue, ask it in education. Now on to the most common questions in YA programming: 1. If you just started programming and your program flashes the console screen for a split second when you try to run it, it's because your program displays "Hello World" and then immediately ends. You need to run it in debug mode or add a statement to halt the program before it ends. 2. Web development is not software development. HTML is a markup language, not a programming language. If you want to make web sites, you want to be a web developer, not a programmer. 3. C++ is the best programming language if you want to make games or any large-scale simulation software. It is not too hard to learn as a first language. 4. You do not need to learn C before you learn C++, and unless you plan on maintaining legacy C applications or embedded software or linux operating systems, you do not need to know C at all. 5. C++ is a programming language, not a graphics API. If you want your C++ program to have graphics, look into graphics APIs to use. 6. You do not need to learn 20 different programming languages. You should learn 1 or 2 useful ones, master software development with them, THEN if you need to ever write something in a different language, worry about learning the language. 7. If you want to make games, go to a trade school that specializes in Game Development, such as Full Sail or DigiPen. If you can't afford that, then look for a degree in Software Development at your local university. If they don't have that, you can settle on Computer Science. 8. You will not be a professional software developer unless you go to school and earn the credentials you need to gain employment. If you just want to do little dorky projects as a hobby, not as a career, then pick up an ActionScript book and settle for making flash games. 9. Programmer salaries typically range from $40,000 - $120,000, depending on a variety of factors. 10. Yes, you need to possess a strong foundation in math to be a good programmer. A minimum of college algebra level skills will be necessary for anything you work on. Business productivity software can require Trigonometry and Calculus. Game and simulation software can require higher Calculus, Linear Algebra, and Physics. You don't have to be good at math, but you have to be capable of learning and using it.
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Answer:
If people followed Rule #1, there wouldn't be ANY questions!!
Wertle Woo at Yahoo! Answers Visit the source
Other answers
You're under no obligation to answer any question, if you feel that the questions don't meet your 'standards', simply don't answer them. Why limit the questioner? The questioner should have the same freedom to ask any question, provided that it's relevant, that you have to answer it or not.
AzureTrout
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