How to use textures and arrays in CUDA?

Could my computer be bottle necked?

  • I've been trying to get the best performance out of World of Warcraft, while at the same time, getting the best performance. I can't seem to figure out why my FPS fluctuates so badly while flying through areas such as Orgrimmar and even during 25-man raids. I have heard of people with systems that are much worse than mine, and they run smoothly no matter where they are. Below are my PC specs and game settings: CPU: AMD Phenom II X4 965, 3.42 GHz GPU: MSi N560GTX-Ti Twin Frozr II, 1024 MB GDDR5, slightly overclocked RAM: 8 GB G.SKILL Ripjaws DDR3 1600 HDD: Western Digital 500 GB HDD 7,200rpm OS: Windows 7 Home Premium 64-bit Mobo: ASUS M4A77TD In-game video settings: Display mode - Windowed (Fullscreen) Resolution - 1920x1080 (Wide) Multisampling - 8x Vertical sync - Enabled Texture Resolution - High Texture Filtering - 8x Anisotropic Projected Textures - Enabled View Distance - High Environment Detail - High Ground Clutter - Fair Shadow Quality - Fair Liquid Detail - Good Sunshafts - High Particle Density - High NVIDIA Control Panel settings: Ambient Occulusion - Off Anisotropic filtering - Application-controlled Antialiasing - Gamma correction - Off Antialiasing - Mode - Application-controlled Antialiasing - Setting - Application-controlled Antialiasing - Transparency - Multisample CUDA - GPUs - All Maximum pre-rendered frames - 3 Multi-display/mixed-GPU acceleration - Single display performance mode Power management mode - Prefer maximum performance Texture filtering - Anisotropic sample optimization - On Texture filtering - Negative LOD bias - Allow Texture filtering - Quality - High performance Texture filtering - Trilinear optimization - On Threaded optimization - Auto Triple buffering - Off Vertical sync - Use the 3D application setting

  • Answer:

    The lower FPS in crowded area's is common, same for raids. Check: Graphics card isn't overheating with the overclocking Lower Detail on the settings Lower Resolution Lower Anti Aliasing (This is a performance killer on higher levels) Also, on higher resolutions, you generally dont need the same amount of anti aliasing for smoothing the edges.

Aaron at Yahoo! Answers Visit the source

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Ok Try lowering the screen Resolution - 1600 by 1200 then run game and see if there difference. And download the newer nvidia driver for your card if havnt already. few days ago they came out with new drivers for 560. here latest driver as of yesterday GeForce-Forceware-270.51-Win-7-Vista-x64 http://downloads.guru3d.com/GeForce-Forceware-270.51-Win-7-Vista-x64-download-2702.html

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