How many animators did it take to make the short animated film Sucker punch by Ben hibon and how many to make it 100 min
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If I were to lets say make a film like this at a length of 90-100 minutes how many do you believe it would be? remember that it isn't completely 3D or 2D there is less labor involved
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Answer:
It's taken two years to make Smurfs???
Kyubihollow at Amazon Askville Visit the source
Other answers
sorry. And that's with a full animation crew at Sony Imageworks and Sony Animation.
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Okay you count: Visual Effects by Matthew Adams .... digital compositor: Animal Logic Briana Aeby .... visual effects production manager: Prime Focus LA Lee Alexander .... matchmove artist: MPC Laurence Andrews .... digital artist: layout Sean Araki .... systems administrator: Pixomondo Brent Armfield .... visual effects coordinator: Animal Logic Vaughn Arnup .... matchmove supervisor Vaughn Arnup .... roto supervisor Aymeric Aute .... visual effects artist Ferda Guray Ayaokur .... track/matchmove artist Nithin Babu .... roto artist: The Moving Picture Company Aloys Baillet .... lead software developer Sotiris Bakosis .... effects artist: Animal Logic Lyndon Barrois .... animation director Romain Bayle .... matte painting supervisor Gregory Bellis .... matchmove artist: Animal Logic Riley Benard .... digital compositor: Prime Focus World VFX Jerome Berglund .... visual effects production assistant: Prime Focus Petter Bergmark .... senior texture artist Michael Bilog .... visual effects accountant Emmanuel Blasset .... cg supervisor: Animal Logic Alex Blatt .... additional visual effects editor Laurie Blavin .... senior recuiter: MPC Florin Boieriu .... digital compositor: Prime Focus LA Mark Boorer .... data technician: Animal Logic Landon Bootsma .... digital compositor: MPC Jelmer Boskma .... character modeler Yanick Bourgie .... lead digital matte painter: Animal Logic Christopher Boylan Jr. .... rigging artist Paul Braddock .... digital effects artist Ravinder Brar .... digital artist Andy Brown .... visual effects supervisor: Animal Logic James Brown .... visual effects production assistant Randy Brown .... digital compositor
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Andreas Bundenthal .... effects artist Jan Burda .... compositor: Pixomondo Robert Burden .... visual effects artist Heiko Burkardsmaier .... visual effects business affairs: Pixomondo Jeffrey Burt .... lead layout artist Ivan Busquets .... lead compositor Sebastian Butenberg .... character animators: Pixomondo Martin Bönnle .... dgital compositor: Pixomondo Francesco Canonico .... animator Qing Cao .... rotoscope/paint: Pixomondo Damien Carr .... visual effects coordinator Ean Carr .... compositor Steve Casa .... 3d scan technician Korey J. Cauchon .... visual effects producer: Prime Focus Adrian Chan .... look dev artist / senior character modeler Andrew Chapman .... cg supervisor: Animal Logic Christopher Chen .... visual effects producer: Pixomondo Beijing Georgios Cherouvim .... effects technical director: MPC Trevor Chong .... effects technical director: MPC Ryan B. Clarke .... digital compositor: MPC James Cochrane .... visual effects coordinator Patrick Conaty .... digital compositor Clara Coulter .... Lidar technician Stuart Cripps .... compositing supervisor Christopher Crouzet .... lead character technical director: Animal Logic Kevin Culhane .... animator: Prime Focus Enid Dalkoff .... digital compositor Pedram Daraeizadeh .... render wrangler Adam Davis .... head of crowd sim: MPC Willam Day .... VFX editor: Pixomondo Yoshi DeHerrera .... 3d scanning & modeling Christian Deiß .... visual effects technical director: Pixomondo Kevin Del Colle .... digital film scanner Stanley A. Dellimore .... head of layout: MPC John 'D.J.' Des Jardin .... visual effects supervisor (as John 'DJ' DesJardin) Shiv Dholakia .... visual effects artist
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Anthony Di Ninno .... animator Craig Dibble .... senior systems engineer: Animal Logic Ben Dishart .... senior surfacing artist: Animal Logic Damian Doennig .... division DFX supervisor: Pixomondo Florian Doetsch .... 3d digital artists: Pixomondo Paolo Dominici .... character td: Animal Logic Peter Dudley .... compositor Georg Duemlein .... research & development technical director Boris T. Duepré .... cg supervisor: Pixomondo Boris T. Duepré .... division dfx producers: Pixomondo Simon Dye .... compositor Kishan E. Chandran .... matchmove artist: The Moving Picture Company Scott Eade .... layout artist: mpc Robert East .... lighting technical director Brett Ellis .... digital artist Theresa Ellis .... digital compositor: Pixomondo Kent Estep .... digital effects artist Thilo Ewers .... art director: Pixomondo Thilo Ewers .... environment supervisor: Pixomondo Devin Fairbairn .... tracking supervisor: Prime Focus VFX Marco Fanari .... 3d digital artist: Pixomondo Jan Fiedler .... visual effects coordinator: Pixomondo Felix Fissel .... senior it manager: Pixomondo Mike Ford .... animator Jason Forster .... compositor Raffaele Fragapane .... character supervisor: Animal Logic Fortunato Frattasio .... visual effects artist: Digiscope Laura Fremmerlid .... paint/roto artist: Prime Focus Xiangxiang Fu .... rotoscope/paint: Pixomondo John Fukushima .... digital compositor Jason Gagnon .... environment modeler / lighting td: MPC Jigesh Gajjar .... matchmove supervisor: The Moving Picture Company Ignacio Garcerón .... visual effects artist Thibault Gauriau .... td effect: MPC Reza Ghobadi nic .... crowd technical director: Animal Logic Mathew Giampa .... digital compositor Daniela Giangrande .... visual effects production manager: Animal Logic Ben Gillingham-Sutton .... roto/prep supervisor Maribeth Glass .... lighting technical director Rainer Gombos .... visual effects supervisor: Pixomondo Elias Gonzalez .... matte painter Virginie Goulet .... digital compositor Pierre Grage .... senior technical director, effects: Animal Logic Matt Greig .... lead compositor: Animal Logic Jörn Großhans .... compositing supervisor: Pixomondo Eric Guaglione .... head of animation David Gurrea .... senior digital artist: Animal Logic Lisa Hansen .... visual effects coordinator: Pixomondo
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Alexander Hartwin .... visual effects: Animal Logic Edwina Hayes .... visual effects producer: Animal Logic Daniel Heckenberg .... lead software developer: Animal Logic Oliver Heinrich .... digital compositor: Pixomondo Jan Heinze .... division dfx producers: Pixomondo Gunnar Heiss .... digital compositor: Pixomondo Patrick Henry .... witness reference Alan Hernandez .... lighting td Nicole Herr .... senior character animator: Animal Logic Bryan Hirota .... visual effects supervisor: Prime Focus Visual Effects Cyrus Hogg .... senior technical director Xiandeng Huang .... digital compositor: Pixomondo Christoffer Hulusjö .... technical director: Prime Focus Neil Huxley .... art director / motion graphics supervisor: Prime
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This is the short animation film?? or the actual movie?
Kyubihollow
What is your reference, and sources
Kyubihollow
Philip Nussbaumer .... digital compositor: Pixomondo Alex Oddbratt .... fx TD: Animal Logic Alfie Olivier .... animator Tobbe Olsson .... 3d digital artists: Pixomondo Phil Outen .... digital artist: Animal Logic Christophe Pacaud .... digital compositor Scott Palleiko .... digital effects artist: Animal Logic Suresh Pandi .... roto artist: mpc: MPC Gurpreet Singh Pannu .... matchmove artist: MPC Christian Paradis .... cg supervisor: MPC Goran Pavles .... effects artist: Pixomondo Jared Pecht .... digital film scanner Tobias Pfeiffer .... visual effects editor: Pixomondo Diego Piccinato .... digital compositor: MPC Jason Pomerantz .... production supervisor (IMAX Version) Andrew Poole .... visual effects coordinator Christian Poullay .... matchmover Dave Preciado .... motion editor Nina Pries .... compositor: Pixomondo Aitor Prieto .... software engineer: research and development Rajasekar Prince .... matchmove artist Jeremy Pronk .... technical director: Animal Logic Franzisca Puppe .... division dfx producers: Pixomondo Michael Ralla .... digital compositor: Animal Logic Michael Ranalletta .... digital compositor: MPC Ambrish Rangan .... matchmove artist: MPC Lance Ranzer .... digital compositor: Pixomondo Jonathan Reynolds .... visual effects artist Johannes Richter .... digital artist Colin Riley .... compositor: mpc Andrew Ritchie .... lead layout artist: Animal Logic Brian Ritz .... visual effects artist Andrew Roberts .... lighting and rendering lead Tavis Roberts .... render wrangler Guillaume Rocheron .... visual effects supervisor: MPC Philip Rosado .... tracking artist Sean Rowe .... digital film scanner Alvin Roxas .... render wrangler: MPC Chris Ryan .... senior technical director Christopher Sage .... environment lead: Pixomondo Christopher Sage .... lead environment artist: Pixomondo Pierre Salazar .... digital artist Daryl Sawchuk .... animation supervisor: The Moving Picture Company Stephan Schaefholz .... digital compositor: Pixomondo
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Jakob Schmidt .... senior effects technical director Florian Schroeder .... lead digital compositor: Pixomondo László Sebõ .... senior pipeline developer Prateep Siamwalla .... tracking Domenick Simpson .... digital artist: lighting Aaron Sims .... visual effects designer Nick Sinnott .... camera tracker: Prime Focus VFX Christian Sjostedt .... lighting technical director Christian Sjostedt .... surfacing technical director Jessica Clare Smith .... compositor Perry Hyunwoo Sohn .... senior integration artist Cameron Sonerson .... lead previsualization artist Jeremy Spencer .... supervising assembly TD Juri Stanossek .... division vfx supervisor: Pixomondo Debbie Steer .... visual effects coordinator: Animal Logic Daniel Stern .... effects artist: Pixomondo Susan Stewart .... digital matte painter: Prime Focus VFX Jonathan Stone .... visual effects producer: Pixomondo LA David Stopford .... effects technical director Trevor Strand .... visual effects compositor Moritz Strothmann .... digital compositor: Pixomondo Julien Stuart-Smith .... look development MPC Jonas Stuckenbrock .... digital compositor: Pixomondo Frederick George Stuhrberg .... 3D scanning Haidong Sun .... 3d digital artists: Pixomondo Richard Sur .... senior lighting technical director: Animal Logic Lubos Gerardo Surzin .... matte painting/concept Paul Taylor .... character animator: Pixomondo Adam Teale .... digital compositor: Animal Logic Anna Terekhova .... digital compositor: Prime Focus Jeff Tetzlaff .... model / texture lead: Prime Focus Visual Effects Mark Theriault .... visual effects artist Gavyn Thompson .... lighting artist: Pixomondo LA Joel Thompson .... visual effects editor Vivienne To .... creature designer Peter Toufidis .... senior matte painter: MPC Nhat Phong Tran .... digital compositor: Pixomondo Phi Tran .... digital artist: Prime Focus VFX Tong Tran .... 3d artist Adam Trowse .... compositor Denis Trutanic .... track/matchmove artist: Pixomondo Keith Patrick Turner .... previsualization artist Randy Ui .... CG artist Chris Uyede .... lead modeller Martijn van Herk .... technical director Martijn van Herk .... visual effects artist Bil Van Ness .... character animator Vasantharajan.g.d .... matchmove artist Hristo Velev .... digital effects artist Sören Volz .... digital compositor: Pixomondo Ben Walker .... digital matte painter Faye Walkington .... data operations Kevin Wang .... motion editor Xiaowei Wang .... digital compositor: Pixomondo Robert Ward .... visual effects artist Tamara Watts Kent .... visual effects producer Johannes Weiss .... track/matchmove artist: Pixomondo Martin Wellstein .... 3d digital artists: Focus VFX Mark Intravartolo .... senior Inferno artist Anna Ivanova .... senior texture artist Manovigianek Jehman .... 3D integration artist Yulin Ji .... 3d digital artists: Pixomondo Benjamin Jones .... render wrangler Bryan Jones .... compositor Dinesh K. Bishnoi .... matchmove artist: The Moving Picture Company Patrick Kavanaugh .... 2D supervisor: Prime Focus Salauddin Kazi .... crowd technical director: Animal Logic Jeffrey Kember .... fx supervisor Christian Kesler .... digital matte painter: Animal Logic Katharina Keßler .... visual effects coordination assistant: Pixomondo Alisa Khosrovschahi .... visual effects production assistant
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