how to Kill running applications on Android?

Why is Android still not a great marketplace for paid application?

  • Android is the fastest growing mobile OS yet revenues from app store sales are still in the gutter beating only Microsoft. This effectively makes the OS a terrible choice for developers. There are countless surveys pointing to how low the paid user participation is with the platform and quite frankly I think this is very justifiable. You have an app store which does no currency conversion yet allows developers to request payments in whatever currency they like. Now that might be a viable B2B pricing policy but is and absolute nightmare for a B2C or even C2C market place. On top of that, Android is practically the OS of the East Asian OEMs which means lower cost devices in a lot of cases. Then you combine all that with fragmentation of the OS install base (the majority of users are running a version that is at least one revision behind that latest) and you have fragmentation of the market place itself. Essentially this creates a hostile market place and the mentality of most Android users is that they get applications for free. The problem however is that free does not always pay the bill and certain types of applications cannot be supported by advertisements because of the lower number of users. So what do you think? Is the low number of sales on Android market places an anomaly or symptom of a serious problem with the OS? Is it possible that Android's team and Google are in for a very rude awakening and a much lower glass ceiling than they expected?

  • Answer:

    I don't think the question's assumption ("that Android still isn't a good choice for developers to make money") is valid. There are numerous examples of people making good money from paid apps on the app store. Ad supported apps shouldn't be discounted, either. A large number of Android apps do make significant money from ads instead of application sales. For example, Angry Birds makes over $1 million/month from Android ads[1], and Advanced Task Manager is making over $6000/month form ads (vs $4000/month from the paid version) [2] As you mention, as the availability of low-priced Android phones increases this is likely to increase the viability of ad-supported apps further. Having said that, Google has (and continues) to make changes to the Market to improve it for paid apps. For example, the latest version emphasizes paid applications by devoting almost 1/3 of the home screen to them. Fragmentation isn't as big a deal as you are making out. The APIs are backwards compatible, so anything written for 2.1 will run fine (but faster!) on 2.3. If you want new functionality that exists only in 2.3 then you target your app at 2.3 and it won't show up in the Market for 2.1 devices. This is similar to how iOS works (although I don't think the AppStore filters by OS version - I sure get stuff that requires iOS 4 show up for my iOS 3.1 iPod). [1] http://phandroid.com/2010/12/03/angry-birds-will-generate-an-estimated-1-million-in-ad-revenue-per-month-by-years-end/ [2] http://androidandme.com/2010/08/news/advanced-task-manager-developer-is-making-up-to-10000-a-month/

Nick Lothian at Quora Visit the source

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Though as a rule, I prefer not to answer questions the asker has already made up his or her mind about, I'm going to go ahead and wade in. As did a great job of pointing out, paid apps are not the only way to make money, and many ad-supported Android apps have done quite well. But it's certainly possible to pull in significant revenue on paid Android apps. I recently profiled a developer who pulled in more than $150,000 in revenue in the first month after one of his Android apps launched: http://www.androidguys.com/2011/02/09/paid-apps-pay-150k-month/ And as I see apps that have pulled in significant revenue, I've been adding them to a list: http://www.appbrain.com/user/chuckfalzone/high-revenue-apps It's by no means a complete list; just the ones I've come across browsing the Market. Additionally, given Apple's recent move, developers with subscription business models will find much more freedom to conduct business as they see fit on Android than iOS.  Finally, there are plenty of other viable business models beyond paid apps and ad-supported apps, as evidenced by Mark Murphy's "40 Android Business Models" series from 2009: http://www.androidguys.com/?s=%2240+Android+Business+Models%22&x=0&y=0 Android is clearly one of the two mobile platforms with loads of users and lots of momentum. Developers would be foolish to ignore it.

Chuck Falzone

I don't care how much space the Android Market place devotes to paid applications I can vouch for the fact that European users almost never spend money on paid applications. Google has to change the way Google Checkout work if they want to sell low priced applications otherwise a 99c application ends up costing you 2 or 3 times as much because of what your bank charges you. Compare that to Apple's market place or even Amazon (if you have access to it). You pay in your local currency and there is no added charge. Exactly how is that not a huge market entrance barrier? Not to mention that conditioning your user base to look for free applications makes for a terrible profitability. So what if there are several companies that make quite a bit of money from Android Applications? You should check how long did it take for Angry Birds to make a huge profit on iOS and how long it took them to make even a fraction of that on Android. There are considerable differences and if you are a developer that does not have the resources to target both platforms iOS gives you a better return of investment even though there are more Android users. Also there are a lot of applications that have a relatively small userbase and supporting the development through ads is not a viable business plan. Also how does your example of Advanced Task Manager make sense? It is and Android only application and it only proves that Android users do not like paying money for software. And yes ads are a great way of revenues for some applications but certain kinds like say anything designed for the enterprise would never work with ads for so many reasons … well at least not the same way that it does on iOS devices. How is it that iOS gets applications that developers have refused for years to port to Mac and yet Android with an even larger and faster growing userbase is kinda left behind? Don't get me wrong I am not trash talking Android, I am just trying to understand why Google seems to not get the importance of paid applications and make things easy for the end user (well at least with payments)

George Kraev

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