What could I design?

What is the definition of design in game design?

  • How game design fits in design theory? Is a design discipline like  industrial design, graphic design, interface design, communication design?

  • Answer:

    Generally "design" is an process to achieve a objective. <For the moment lets not get not the difference between art and design and crafts etc.> In the case of Game Design the objective is to create gameplay versus a user experience, an object (industrial), or a message (communication). Like Game Design can be applied in other fields but is not the primary focus other fields can be incorporated but Game Design's focus is on gameplay with other fields contributing peripherally.

Karl Mochel at Quora Visit the source

Was this solution helpful to you?

Other answers

I consider two types of gameplay: one "objective" gameplay which is the design of challenges and actions. The obstacle to overcome and the rules of engagement; and a second "subjective" gameplay which is how the challenge I created is perceived by the user when she interacts with it with the rules I provided. Which one is closer to your definition of gameplay?

João Mesquita

Related Q & A:

Just Added Q & A:

Find solution

For every problem there is a solution! Proved by Solucija.

  • Got an issue and looking for advice?

  • Ask Solucija to search every corner of the Web for help.

  • Get workable solutions and helpful tips in a moment.

Just ask Solucija about an issue you face and immediately get a list of ready solutions, answers and tips from other Internet users. We always provide the most suitable and complete answer to your question at the top, along with a few good alternatives below.