How to keep AdSense ads with AdBlock for Chrome?

Does this concept for online monetisation for non-commercial/free websites and apps sound good?

  • It's no secret that monetisation through traditional online advertising via the use of banner ads and such is a struggle. You only have to see that the AdBlock browser plugin now has over 15,000,000 installations and counting on Chrome alone. The more this continues the more freemium based websites will have to consider migrating to some kind of paid model in order to be sustained. The simple truth is that most users are fed up with the ads but at the same time adblock and such are hurting the sustainability of publishers. Surely there must be a way to monetise whereby both users and website owners can both be happy? I introduce to you a concept I've temporarily named Micronise (merge of micro + monetise) a concept in which monetisation occurs through micro contributions via a system that supports micro payments like digital currencies, all of which can be made accessible via browser/app plugins. Yes this is very much a donation based model but on a micro scale. The issue with traditional donation based systems based on fiat currencies are that there has to be a minimum amount required to donate in order to cover excessive fees and such, digital currencies can help overcome this burden. I propose a solution whereby a service is exposed and accessible via browser plugins through which users can connect various digital currency based wallets and within the click of a button in their browser send a contribution to the wallet address assigned to that website. All websites on the Micronise service will have been moderated to ensure they meet the non-commercial/free criteria. To show you an example: So John Smith runs a free video website that is rather popular and his current adsense or donations aren't enough to sustain the hosting and maintenance costs it requires. He decides to sign up for the Micronise platform, sets up a wallet to receive donations into. User A who has installed the Micronise browser plugin visits John Smith's website and notices that it supports Micronise contributions, User A decides he found the content so useful he will contribute 0.0000005 of a Bitcoin to the website by clicking the Micronise browser plugin, signing in and hitting send. That's it, short and sweet. My theory is that users are willing to contribute and give something back to websites/services offering them free content and the like but sadly only a small minority will given the traditional means available (ads or donations) due to the problems highlighted above in regards to fees and such. With Micronise they can now contribute to websites at a very low cost. What do you all think of this concept? Does it sound good?

  • Answer:

    The problem won't be giving the small donation.  I'd be happy to give 5 or 10 cents to an article I read that I like.  I see two, key problems to widespread user adoption. Time - I had to force myself to sign up for a free account to get content at the New York Times and the Harvard Business Review.  I know those sites provide excellent value.  My time, however, is one of my most precious resources.  If I was that reluctant to trade my time for outstanding free content, I likely won't take the time to sign up for some micropayment system to give a few cents to some blogger I stumble across while looking something up on Google. The Hooker Principle of Negotiation - The Hooker Principle states that, "The value of services drastically declines upon the completion of those services" which leads to the corollary, "Get paid up front."  I might actually be willing to pay $1, $5, or more for a strong piece of content I really want.  After I've read it, however, I might think it's only worth giving 5 to 50 cents in donation money.  Once I've got the good, I'm less likely to pay as much (or anything at all). To overcome the above two, you'd need to: Build a system that makes microtransactions as easy as Facebook Like's.  Something where I'm always logged in, account setup is simple, and you've got a widget that lets people give a known, safe amount at the click of a button without thinking "how much was that worth to me". Find a way to make microtransactions cost effective.  Bitcoin has seen enough problems lately that I don't suspect it will be the world dominating currency proponents hope for.  At least at the start, you'll need to find something else to use for currency.  Having users connect a credit card and auth some meaningful amount as a "reserve fund", say $10, might work. Start with a core group of folks that believe in microtransactions and then focus efforts to get sites they use to adopt them.  Ideally, you'd find a few high volume sites that would require micropayments BEFORE people get access to the full content to force adoption.  Once you've got enough content, then you can focus on promoting it to users since you'll have a more compelling, "here's why signing up is good for you - you get access to all this great stuff..."  If the New York Times, The Harvard Business Review, and the Economist all took the same micropayments and required them to get access to the content, I'd sign up. I'm also a little worried about the "micro" in "microtransaction".  How much money will a random blogger really earn with 10,000 visits/month when maybe 0.1% of the people are giving 5 cents?  Is that 50 cents any better than putting adwords on my page?

Eric Scott at Quora Visit the source

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Other answers

I think it's an excellent idea. The problem with the current system, as you say, I can't send just a small payment. I may want to help the website owner, but I'm not going to send him $10. So a micro-payment system is ideal. I would take it one step further. If it can be an icon I can click, as in a Facebook "like", that would be very easy. So an icon click would be a certain value. .001 bitcoins or whatever. It would also now be an impulse item. If the micro-payment system was pre-funded, like a debit card, or gift card, then I could without worry, click away, and help websites I like. When the balance on my account drops to zero, you could send me an e-mail telling me so. It would be a fantastic system, if it worked that way. It would be like those canisters at the checkout, where you could drop money into help the organizations you want. I think women would also be very comfortable with that system. I suspect they could be heavy users of that kind of the system. What's needed is trust, simplicity and volume.

Joe Knapp

Expanded to it's logical extreme, you're proposing a sort of meritocratic pay-per-use system. Sticking to theory, the simplest example would be if you paid your ISP not for general access or bandwidth, but for actual usage of websites. In turn, your ISP pays the websites a percentage of the fee. They're then run on a cost-plus model and it benefits them to increase access and speed, which is a pretty interesting side effect. Of course, this also has complications. Assuming a flat rate, spam suddenly becomes a much more lucrative business, and friction for users moving between websites increases. Ultimately, this is probably relegated to theory, even if you did convince ISPs everywhere that it was a better business model. So what can be done on a smaller scale more effectively? How about content-specific networks? A group of publishers could create their own network and readers within that network could pay a flat monthly fee or pay as they go, and have those fees distributed amongst all of the publishers (or only those they visited). There's the issue of getting users on board without requiring it, but one startup actually managed it: Readability. Of course, they wound up shutting the program down. The issue wasn't getting users on board or paying the $5 monthly fee. The problem was quite contrary to what you might expect: they couldn't get enough publishers to sign up, so they had $150,000 sitting in a bank account earmarked for outgoing payments. So again, in theory, it's a fine idea, but currency and transactional problems aside, real-world implementations of this have yet to be demonstrated to be stable.

Corey Ward

There is a big lot in Internet users who won't spend a penny, as u can see the comparison b/w number of users of a free app and a paid app, all services which were able to gather huge user base were totally free. I don't think it would be reliable source of income for the developer/owner.

Nauman Khan

I don't think the problem is about actual payment technology. It is more about how site owner convinces users that she needs their help. Kickstarter campaigns are good at it. If you can take the kind of convincing great Kickstarter campaigns have and apply it outside Kickstarter, that'd be helpful. Basically a copywriting, marketing task, UX task.

Alexander Debkaliuk

Jack Bremer

I see both positive and negatives of the idea so I'll approach this question through the lens of design, psychology and usability. To the other responders' points, obtaining and maintaining users is paramount to the success of the concept. That said, can users buy into this idea? Literally. It's tough to project and the assumptions will need to be tested but there is evidence of methods that work. A lot can be achieved from the use of persuasive design. There is a book called Evil By Design written by Chris Nodder which outlines a few principles that may be applicable here. Whether or not all of the tactics in this book are completely ethical is up to readers but having an understanding of them is a great step towards positive choices. I've selected a few key lessons that could be considered to strengthen this model and quoted them below. How to apply these lessons will ultimately be up to you. Envy - create a culture of status around your product and feed aspirational desires "Emphasize achievement as a form of status. Give users more status when they achieve certain (company-serving) goals. This trains them to keep coming back for more." "Encourage payment as an alternative to achievement. Show impatient people a shortcut to improved status via their wallets." "Let users advertise their status. Encourage users to build and advertise their status within a community." Greed - keep customers engaged by reinforcing the behaviors you desire "Move from money to tokens. Tokens can have an arbitrary value. People respond to price points, so if you move them to a token-based currency, you can charge 99 tokens even if that equates to $1.50." Gluttony - escalate customers' commitment and use loss aversion to keep them there "Impatience leads to compliance. Put a time constraint on a task and then offer to help users through it." So, is the concept for monetisation in this space doable? Absolutely. It will, however, come down to the execution of the design, usability and intent of the business to determine whether or not the business becomes profitable and to what extent users enjoy benefits of the service.

Dan Schmitz

Users don't want to pay for services, donation or otherwise. Regardless of how easy you make the donation process. If a startup relied on donations in order to scale it would fail. Paid services will always struggle to gain users, unlike fermium services. Let's face it, no one wants to pay for anything they don't have to. If you can provide a similar service for free, it will always dominate paid alternatives.

John Doherty

Well, it does sound interesting to me. But as far as I can make it, its all about donations. How can it replace the advertisements.

Vipul Meehnia

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