Skills required for web designer?

How does a novice learn the skills required to be an industrial designer?

  • I am an undergrad engineer, with mediocre sketching skills. I am really inclined towards industrial/product design. How do I go about developing my skills that will eventually help me get in a good design school for Masters?

  • Answer:

    There's no way to make this glamorous except for some Rocky training montage music: practice, practice, practice. Draw every existing product you can think of, then draw ideas as solutions to the things that annoy you the most. Observe people in day to day life and solve the problems and frustrations they have. Talk to people. Watch how people hold things and use them. Ask "what if" and "why" about the things everyone takes for granted. Learn to see objects and interactions. Read as many books as you can find on the subject. Watch as many YouTube tutorials as your brain can handle and practice, practice, practice. Then learn CAD and put it on your résumé. Understand that it's just a tool and not the end that many people treat it, just as a chisel itself doesn't make for good sculpture. Become discouraged because that's how recruiters will quantify your value. Get in the front door of a job or school program based on technical requirements and begin to prove yourself and thrive in the ethereal ones. Design. Help people. Enjoy your work. Never take it or yourself too seriously. Always keep watching. Always learn more. Then learn from me and avoid staccato sentences for Quora answers. They make you seem pretentious and out of breath.

Brennan Clarke Letkeman at Quora Visit the source

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Other answers

Being able to sketch is a great asset, but6 being able to create CAD/CAM models of products quickly is priceless. To begin with, get yourself properly acquainted with solid modelling; SolidWorks & Rhinoceros3d are two absolutely great tools. Also, getting good with professional sketching tools (Sketchbook pro) will help present & sell your ideas better. Taste & discretion are things that you will have to find on your own - and should come with time, persistence & exploration. All the best.

Tariq Rf

Start making stuff and learn to sketch. Marc Newson, arguably the world's most influential industrial designer, studied jewelry and sculpture in college. Go forth and create. Source: http://en.m.wikipedia.org/wiki/Marc_Newson

Roderick Chow

Sketching is a necessary skill, CAD is an asset, and can be learned at any time. Also think deeply about the complete ecosystem and all the pieces that touch the product you are redesigning. ID is all about the user, so understanding how to translate user needs into design solutions in an artful manner is the goal.

Sean Horita

I can't agree more with Brennan: "Help people. Enjoy your work." With that in mind, you will naturally improve. Practice is important, but you need to practice smart to improve fast. To get into a good design school, you will have to convince them not only by your sketching skills, but your Creativity. (If a design school hire candidates only for their sketching skills, it may not be a good design school).   Both walk hand on hand. Better your sketching skill is, better you'll convey your creative ideas. Basically, this is what a design school will train you. More aptitude toward both you have, better you'll convince them. They might ask for a portfolio, bring your best sketches, but also your research (which include tons of ideas where the quality of your sketch matter less, usually recruiters like to digg good ideas from inside - and the candidate prey that he will find something cool). A designer work smart, and prioritize his ideas and time. He decides when an idea worth a doodle, or worth a great sketch. So, don't be ashamed of showing your research, the ideas inside may have great values (even at a doodle stage). Do not hesitate to add some arrows and write in some comments on your research, especially if you are still clumsy at sketching. Then, do not only draw your product, but also people using it in their environment. Many students and designers don't do that. So, you could make the difference from other candidates by doing this. You may wonder how to start to create that portfolio ? I suggest that you start creating project that yourself like the domain. It will gives you Motivation. The school will want to know you more, and will feel that energy you have toward the subject you present to them. If you like for example Roller blading, go ahead ! Make a project about that. Rethink how people move around the city, how you could create protection gear that is comfortable and make people proud of. Brennan has given good advice on identifying people's needs. So, make sure that you do not create the product for yourself, but make product that people around you will love to use. You see what I mean? To be a designer, you think and care about others. That's why a good design school will teach you about sociology. I have started recently a blog about design and teaching how to sketch for designers. I invite you to have a look, hoping it helps. >> The design Sketchbook : http://thedesignsketchbook.com/the-secret-of-a-killer-perspective-revealed/ Feel free to send me your feedbacks. Thank you. Cheers, Chou-Tac

Choutac Chung

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