What are the best classes to take for wanting to become a video game designer?
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Answer:
The fundamentals. Creative writing, graphic design, digital art- but most of all learn some code. There's precious few game companies who employ purely creative staffers, and your chances of a design job improve if you've worked in the trenches first. You also want to show you have the chops, so get involved in modding, mapmaking, editing, communities, etc. The guy who made Minerva for Half Life works for Valve now, and Portal started as someone's college project. And just like with any kind of authorship, stay up to date on industry trends and what games are hot (and why). Good luck!
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