How to texture a model in LWJGL?

What's a flat texture with depth called? (textures in games)?

  • This is about object models in games; I wanted to know more about a method where they use a texture on a flat object to make it look more in-depth... I can remember an example picture where they shown an orange. As you know oranges have skins (doh...), anyways this skin has little holes and dents. Instead of a smooth sphere they added a (flat!) texture to the model which made the holes and dents look more realistic. I remember there was a specific term used for this method, anyone know? :s

  • Answer:

    A bump mapped texture

Joe Megusta at Yahoo! Answers Visit the source

Was this solution helpful to you?

Other answers

It's just called texture mapping.

jplatt39

Related Q & A:

Just Added Q & A:

Find solution

For every problem there is a solution! Proved by Solucija.

  • Got an issue and looking for advice?

  • Ask Solucija to search every corner of the Web for help.

  • Get workable solutions and helpful tips in a moment.

Just ask Solucija about an issue you face and immediately get a list of ready solutions, answers and tips from other Internet users. We always provide the most suitable and complete answer to your question at the top, along with a few good alternatives below.