How do you turn an idea for a product into something real?
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If you have a great idea for a product but don't know what to do next and don't exactly have a lot of money, what should you do? And how do you know the difference between real publishing companies and hoaxes who steal your ideas?
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Answer:
Associations may be a good avenue to explore. These organizations will address many of the thoughts, questions and concerns you'll inevitably have as well as many you haven't anticipated yet. See the source box for some relevant links. Research, research, research – this cannot be stressed enough. Read as much as you can. Here are some book titles that are relevant: * From Patent To Profit: Secrets & Strategies For The Successful Inventor, Third Edition by Bob Dematteis * How to License Your Million Dollar Idea: Everything You Need To Know To Turn a Simple Idea into a Million Dollar Payday, 2nd Edition by Harvey Reese * The Inventor's Bible: How to Market and License Your Brilliant Ideas by Ronald Louis Docie * The Complete Idiot's Guide ® to Cashing in On Your Inventions by Richard Levy There are plenty of free informational resources out there. Check the source box for links to articles. Hope that helps! I wish you much success & happiness in all your ventures!
TM Express™ at Yahoo! Answers Visit the source
Other answers
Congrats with your new idea! Hold on to it! It's good that you are wary of scammers and thieves. Keep on keeping your eyes open. As for starting with limited funds, I suggest you try out some forums to get advice from others who have asked your same questions. You'll find some invaluable info here. You might wanna start with: http://www.abestweb.com/ http://www.2work-at-home.com/cgi-bin/ikonboard/ikonboard.cgi http://www.associateprograms.com/discus/index.php http://forums.digitalpoint.com/ and HIGHLY recommended: http://scam.com/ These will definitely get you started! Good luck!
MJ
Well, how much is "not exactly a lot of money"? The usual process is that product is patented (if it can be patented) and then either commercialized by the original developer or licensed to a marketer (such as one of those nondescript outfits that flood late-night television with infomercials; sometimes, although rarely, you can even get a big company, such as Proctor & Gamble or Rubbermaid, interested).
NC
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