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Facebook's Buck is actually much faster and better IMO. Buck was derived from Google's Blaze Java build tool. In quest of the ultimate build tool

Where do I start?

I’m a huge financial nerd, and have spent an embarrassing amount of time talking to people about their money habits.

Here are the biggest mistakes people are making and how to fix them:

Not having a separate high interest savings account

Having a separate account allows you to see the results of all your hard work and keep your money separate so you're less tempted to spend it.

Plus with rates above 5.00%, the interest you can earn compared to most banks really adds up.

Here is a list of the top savings accounts available today. Deposit $5 before moving on because this is one of th

Where do I start?

I’m a huge financial nerd, and have spent an embarrassing amount of time talking to people about their money habits.

Here are the biggest mistakes people are making and how to fix them:

Not having a separate high interest savings account

Having a separate account allows you to see the results of all your hard work and keep your money separate so you're less tempted to spend it.

Plus with rates above 5.00%, the interest you can earn compared to most banks really adds up.

Here is a list of the top savings accounts available today. Deposit $5 before moving on because this is one of the biggest mistakes and easiest ones to fix.

Overpaying on car insurance

You’ve heard it a million times before, but the average American family still overspends by $417/year on car insurance.

If you’ve been with the same insurer for years, chances are you are one of them.

Pull up Coverage.com, a free site that will compare prices for you, answer the questions on the page, and it will show you how much you could be saving.

That’s it. You’ll likely be saving a bunch of money. Here’s a link to give it a try.

Consistently being in debt

If you’ve got $10K+ in debt (credit cards…medical bills…anything really) you could use a debt relief program and potentially reduce by over 20%.

Here’s how to see if you qualify:

Head over to this Debt Relief comparison website here, then simply answer the questions to see if you qualify.

It’s as simple as that. You’ll likely end up paying less than you owed before and you could be debt free in as little as 2 years.

Missing out on free money to invest

It’s no secret that millionaires love investing, but for the rest of us, it can seem out of reach.

Times have changed. There are a number of investing platforms that will give you a bonus to open an account and get started. All you have to do is open the account and invest at least $25, and you could get up to $1000 in bonus.

Pretty sweet deal right? Here is a link to some of the best options.

Having bad credit

A low credit score can come back to bite you in so many ways in the future.

From that next rental application to getting approved for any type of loan or credit card, if you have a bad history with credit, the good news is you can fix it.

Head over to BankRate.com and answer a few questions to see if you qualify. It only takes a few minutes and could save you from a major upset down the line.

How to get started

Hope this helps! Here are the links to get started:

Have a separate savings account
Stop overpaying for car insurance
Finally get out of debt
Start investing with a free bonus
Fix your credit

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So, I’ve used Maven for a few years and about a month ago decided to plunge into Gradle. If I had to do it again my verdict at this point is: don’t bother.

Wish it were otherwise.

As of today, AFAICT, there's no reason to switch from maven and there are plenty of reasons not to. (Caveats: if you're doing Android dev and/or if you want to write custom build logic in Groovy, then go gradle.) I wanted to like gradle more. The simplified format of its build files are appealing. But, after a month, I find I'm mostly just wrestling with it whereas maven, though crufty in many ways, just does the reaso

So, I’ve used Maven for a few years and about a month ago decided to plunge into Gradle. If I had to do it again my verdict at this point is: don’t bother.

Wish it were otherwise.

As of today, AFAICT, there's no reason to switch from maven and there are plenty of reasons not to. (Caveats: if you're doing Android dev and/or if you want to write custom build logic in Groovy, then go gradle.) I wanted to like gradle more. The simplified format of its build files are appealing. But, after a month, I find I'm mostly just wrestling with it whereas maven, though crufty in many ways, just does the reasonable thing.

Particular points:

+ Maven profiles are useful. While writing the conditional logic for gradle ain't hard, you end up with this logic sprinkled in all sorts of sections of the build file. Yuck.
+ Integration tests - maven knows how to do this out of the box. Gradle... well, it's complicated. You usually have to restructure your code.
+ Parent pom and externalized definitions. Maven... baked in. Gradle... roll your own. Oh, and, those shared, common version numbers... good luck in gradle if you're using that for a plugin because plugin specifier MUST come first therefore you must hard-code those things. Why?
+ Gradle's uber funky way of storing dependencies in its local folder. Why?
+ Building a shaded “uber jar” in gradle is extra work.

There more issues, but perhaps you get the point.

In short, gradle looks better in the showroom or garage, but once you take it out for a spin it doesn’t handle or drive any better for regular tasks and for many it’s worse.

I want an experience that matches the impression given by those initially skinny build files: a place where things just work and most things you do as a java dev are thought of beforehand. Gradle gets props for being more general-purpose than maven. But.... not worth the effort on its own at this point.

I'd rather a tool that just moved maven forward. Maven is a good conceptualization of java development. It would benefit from a serious evolution. Not sure the gradle revolution takes me to a better place, however. Wished it did.

I won’t even cover ant. Haven’t used it in 3+ years except under duress and SOooo often have encountered unmaintainable builds that use ant and have been an operational nightmare. (That said, if you must go that route at least use Ivy with it.)

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Maven is older than Gradle. It got a head start. It also had a lot of good ideas (and some bad ones), so it caught on quickly. Gradle is much better IMO, but it’s coming to the party later and many people and projects are already invested in Maven and it works for them.

That’s the answer. Below is just my usual anti-Maven rant.. feel free to skip it if you don’t want to know why you shouldn’t be using Maven. 😀

I won’t use Maven anymore. I’ve had enough bad experiences with it and Gradle helped me deal with them. These days if I have to do any significant work on a project I have control over, i

Maven is older than Gradle. It got a head start. It also had a lot of good ideas (and some bad ones), so it caught on quickly. Gradle is much better IMO, but it’s coming to the party later and many people and projects are already invested in Maven and it works for them.

That’s the answer. Below is just my usual anti-Maven rant.. feel free to skip it if you don’t want to know why you shouldn’t be using Maven. 😀

I won’t use Maven anymore. I’ve had enough bad experiences with it and Gradle helped me deal with them. These days if I have to do any significant work on a project I have control over, if it uses Maven it gets converted to Gradle as a first step.

Just yesterday it happened again. A colleague needed help with a Maven build. Maven is failing and we don’t know why. This has happened a couple times in the last few days. The first time it was a Maven bug that has been around for quite a while. I had to get the Maven source code to debug it and find a workaround. (I filed a bug with Maven as well). This time I will likely have to do the same thing… dig deep into the code of Maven plugins because they don’t produce useful error messages. The error we get is basically “Something is wrong with X” .. and yet we look at X and it is following the documented examples for that Maven plugin exactly. Even that error we have to coax out of it with special commands, as it appears the plugin isn’t even running when it is supposed to normally. With no feedback from Maven as to why it is skipped. Maven builds produce a torrent of useless logging, and usually very little or nothing that will help you diagnose a problem. The most common error message from Maven goes like this, ”something went wrong - I’m not going to repeat it here because that would make things easy, go see if you can find it in the 300 pages of output above, where it won’t be highlighted in red like this is.”

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Because Google, or rather, Jetbrains, didn’t bother creating something good for the build process. Gradle is one of the worst pieces of software I have ever seen. Why they’re using it, goes beyond me.
It’s flaky, unreliable, unpredictable, it breaks left and right, and it even spontaneously breaks without even touching it and with automatic updates off.
Someone has to shake up Google and Jetbrains and tell them that enough is enough. Do not bother to even try to fix it. Toss in the garbage where it belong, and create something smarter. Jetbrains is more than capable of doing so. They created a

Because Google, or rather, Jetbrains, didn’t bother creating something good for the build process. Gradle is one of the worst pieces of software I have ever seen. Why they’re using it, goes beyond me.
It’s flaky, unreliable, unpredictable, it breaks left and right, and it even spontaneously breaks without even touching it and with automatic updates off.
Someone has to shake up Google and Jetbrains and tell them that enough is enough. Do not bother to even try to fix it. Toss in the garbage where it belong, and create something smarter. Jetbrains is more than capable of doing so. They created all those IDEs and Kotlin for crying out loud. I mean, what is WRONG with them all. I absolutely detest Gradle beyond comprehension.

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The best way to find the right freelancer for digital marketing is on Fiverr. The platform has an entire category of professional freelancers who provide full web creation, Shopify marketing, Dropshipping, and any other digital marketing-related services you may need. Fiverr freelancers can also do customization, BigCommerce, and Magento 2. Any digital marketing help you need just go to Fiverr.com and find what you’re looking for.

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Ant

Most have been said already. If you are stuck on Ant then you haven’t moved much since 1997. If you are on Ant then move to either Gradle or Maven.

Gradle vs Maven

I have another take on this than most other respondents. Gradle may be newer and offer more flexibility. However that flexibility comes at a cost of possibly creating something “non-standard” when a standard (read: convention-based) solution was indeed available. This is both good and bad.

At the end of the day Gradle doesn’t offer enough of an advantage over Maven … and the thing is: Since there’s so much stuff out there which alre

Ant

Most have been said already. If you are stuck on Ant then you haven’t moved much since 1997. If you are on Ant then move to either Gradle or Maven.

Gradle vs Maven

I have another take on this than most other respondents. Gradle may be newer and offer more flexibility. However that flexibility comes at a cost of possibly creating something “non-standard” when a standard (read: convention-based) solution was indeed available. This is both good and bad.

At the end of the day Gradle doesn’t offer enough of an advantage over Maven … and the thing is: Since there’s so much stuff out there which already uses Maven it will be pretty difficult for you to claim that you are a Java programmer and then not know Maven. The question then becomes: If you want to use Gradle, do you have the bandwidth to really understand both Maven or Gradle. Because you’ll be forced to understand and use Maven anyway.

I’ve seen Gradle being introduced into organizations that were already Maven-based. So now some projects use Gradle and others use Maven forcing developers to learn both. Sure, there are some nice tricks and clarity in Gradle, but not enough. As Java developers we have tons of things we need to learn every day, every week. Having spent time on learning Gradle myself, I’m not sure I would say in hindsight that it was worth it … time wise. I could have spent my time more wisely.

Just my two cents.

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I learned in this sequence: Ant > Maven > Gradle

I am currently learning Gradle and using it at work.

IMO, getting slight overview of Ant and Maven before finally deciding to use Gradle is a good way. The advantage: You can better appreciate Gradle for what it is offering.

Ant is a very basic build system which doesn't assume any project structure and the user can orchestrate the build using task dependencies. So, there is potential danger of every software developer coming up with his/her way of defining a folder structure and writing the build script. Another potential danger is that ant buil

I learned in this sequence: Ant > Maven > Gradle

I am currently learning Gradle and using it at work.

IMO, getting slight overview of Ant and Maven before finally deciding to use Gradle is a good way. The advantage: You can better appreciate Gradle for what it is offering.

Ant is a very basic build system which doesn't assume any project structure and the user can orchestrate the build using task dependencies. So, there is potential danger of every software developer coming up with his/her way of defining a folder structure and writing the build script. Another potential danger is that ant build xmls can grow unwieldy.

Maven solves this problem with Ant. In it, Maven assumes a folder structure and it is declarative. Maven is backed up with amazing MVN Repository. You can write your own Maven plugins in addition to the existing plugins. But, Maven's declarative nature works against it at times. You loose the capability to orchestrate the build sequence.

So, Gradle picks best of Ant and Maven.

Similar to Ant, you can define Tasks and define dependencies between tasks. The smart choice Gradle made is to leverage MVN Repository. Hence, most of the Maven plugins are available in Gradle.

Gradle scripts are written in a special purpose build language provided by Gradle (i.e. Domain Specific Language). Domain Specific Language is a language that is finally tailored towards a specific task. This language was not written from scratch but it seats on top of a generic scripting language i.e. Groovy. Groovy has a lot of syntactic sugar and other features that allow us to write the build scripts in language that looks a lot more like a natural like language.

There is a big difference in describing a build and providing explicit instructions on how to actually make the build happen.
The gradle DSL is declarative. So, you are only responsible for describing your build and Gradle itself knows how to make it happen. That means your build scripts are much shorter and much easier to understand. However, within the build you have a full blown programming language at your disposal.

I see Gradle being used by Spring Ecosystem, Android.

To summarize, Gradle is state of the art build system.

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Like many of you reading this, I’ve been looking for ways to earn money online in addition to my part-time job. But you know how it is – the internet is full of scams and shady-grady stuff, so I spent weeks trying to find something legit. And I finally did!

Freecash surprised me in all the right ways. I’ve earned over $1,000 in one month without ‘living’ on the platform. I was skeptical right up until the moment I cashed out to my PayPal.

What is Freecash all about?

Basically, it’s a platform that pays you for testing apps and games and completing surveys. This helps developers improve their appl

Like many of you reading this, I’ve been looking for ways to earn money online in addition to my part-time job. But you know how it is – the internet is full of scams and shady-grady stuff, so I spent weeks trying to find something legit. And I finally did!

Freecash surprised me in all the right ways. I’ve earned over $1,000 in one month without ‘living’ on the platform. I was skeptical right up until the moment I cashed out to my PayPal.

What is Freecash all about?

Basically, it’s a platform that pays you for testing apps and games and completing surveys. This helps developers improve their applications while you make some money.

  • You can earn by downloading apps, testing games, or completing surveys. I love playing games, so that’s where most of my earnings came from (oh, and my favorites were Warpath, Wild Fish, and Domino Dreams).
  • There’s a variety of offers (usually, the higher-paying ones take more time).
  • Some games can pay up to $1,000 for completing a task, but these typically require more hours to finish.
  • On average, you can easily earn $30–50/day.
  • You pick your options — you’re free to choose whatever apps, games, and surveys you like.

Of course, it’s not like you can spend 5 minutes a day and become a millionaire. But you can build a stable income in reasonable time, especially if you turn it into a daily habit.

Why did I like Freecash?

  • It’s easy. I mean it. You don’t have to do anything complicated. All you need is to follow the task and have some free time to spend on it. For some reason, I especially enjoyed the game Domino Dreams. My initial goal was to complete chapter 10 to get my first $30, but I couldn’t stop playing and ended up completing chapter 15. It was lots of fun and also free money: $400 from that game alone.
  • No experience needed. Even if you’ve never done any ‘testing’ before, you can do this. You get straightforward task descriptions, so it’s impossible to go wrong. A task you might expect is something like: Download this game and complete all challenges in 14 days.
  • You can do it from anywhere. I was earning money while taking the bus, chilling on the couch, and during my breaks.
  • Fast cashing out. I had my earnings in my PayPal account in less than 1 day. I’m not sure how long it takes for other withdrawal methods (crypto, gift cards, etc.), but it should be fast as well.
  • You can earn a lot if you’re consistent. I’ve literally seen users in the Leaderboard making $3,000 in just one month. Of course, to get there, you need time, but making a couple of hundred dollars is really easy and relatively fast for anyone.

Don’t miss these PRO tips to earn more:

I feel like most users don’t know about these additional ways to make more money with Freecash:

  • Free promo codes: You can follow Freecash on social media to get weekly promo codes for free coins, which you can later exchange for money.
  • Daily rewards and bonuses: If you use the platform daily, you’ll get additional bonuses that help you earn more.
  • In-app purchases to speed up processes: While playing, you can buy items to help speed up task completion. It’s optional, but it really saved me time, and I earned 4x more than I spent.
  • Choose the highest-paying offers: Check New Offers and Featured Offers to get the best opportunities that pay the most.

Honestly, I still can’t believe I was able to earn this much so easily. And I’ve actually enjoyed the whole process. So, if you’re looking for some truly legit ways to earn money online, Freecash is a very good option.

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If you are starting your own project, and you are limited to using only these three build tools, then you should learn Gradle. It is the most flexible, powerful and easy to use of the three.

If you are working on projects in a team, then you will need to learn whatever is used for those existing projects.

In my opinion, all three tools are difficult to use.

  • Ant is low-level scripting in XML, has no opinions about project structure or standard build phases, and become unwieldy at moderate project complexities.
  • Maven is also XML based & extremely verbose, but is highly opinionated about what a buil

If you are starting your own project, and you are limited to using only these three build tools, then you should learn Gradle. It is the most flexible, powerful and easy to use of the three.

If you are working on projects in a team, then you will need to learn whatever is used for those existing projects.

In my opinion, all three tools are difficult to use.

  • Ant is low-level scripting in XML, has no opinions about project structure or standard build phases, and become unwieldy at moderate project complexities.
  • Maven is also XML based & extremely verbose, but is highly opinionated about what a build should be. If you need to stray outside the norm, you're going to have a very difficult time. As a friend once said "Maven makes the easy difficult and the difficult impossible".
  • Gradle is opinionated and terse. So it's quick to get something going and the scripts don't become crazy big when they're complex. But it's based on Groovy, and brings that language's black magic with it. Unless you are prepared to thoroughly understand Groovy and Gradle you may end up with scripts that work (or don't work) without you knowing exactly why - and that's a maintenance problem.

Whenever I see

Not using XML improves readibility.

I can not help myself saying aarrrghhh. I don’t understand why XML is blamed that much regarding readability. Maven XML format is so simple to use and if anyone finds this structure hard to understand, then I wish good luck with DSL. Also this comment:

parent-pom, inherited dependencies, etc it's a nightmare

I can not say Gradle is even a little bit better than Maven when it comes to manage your dependencies. It doesn’t have proper/built-in dependency checking mechanism.

The ones which exist are horrible to read(don’t come with dependencyInsight, i

Whenever I see

Not using XML improves readibility.

I can not help myself saying aarrrghhh. I don’t understand why XML is blamed that much regarding readability. Maven XML format is so simple to use and if anyone finds this structure hard to understand, then I wish good luck with DSL. Also this comment:

parent-pom, inherited dependencies, etc it's a nightmare

I can not say Gradle is even a little bit better than Maven when it comes to manage your dependencies. It doesn’t have proper/built-in dependency checking mechanism.

The ones which exist are horrible to read(don’t come with dependencyInsight, it is crap). The given example of jAlarms shows how ugly the syntax of Gradle. When you open the pom file, you can see everything at a glance, but when it comes to Gradle file, you need to spend quite a time to see which dependency is for which configuration, with which version etc.

I really don’t get the idea of using Gradle, if you need to have really really complex build logic, then it might be a choice, but for most of the cases Maven should be the option.

This search engine can reveal so much. Click here to enter any name, wait for it, brace yourself.
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Gradle is more powerful.

Unless it replaces Maven and is managed by the Apache project, I think Maven has a longer shelf life.

So if I want something that’s going to be maintained forever, I’m probably picking Maven, just to avoid the overhead falling into my lap.

Gradle could avoid this by providing a Maven compatibility shim.

It would likely replace Maven in the Apache project, were that to happen, and were Gradle to desire to do that.

Personally, I’d do the shim anyway, and then if people are writing to the Maven API, then they are also writing to the Gradle API.

If they use Grade at that point,

Gradle is more powerful.

Unless it replaces Maven and is managed by the Apache project, I think Maven has a longer shelf life.

So if I want something that’s going to be maintained forever, I’m probably picking Maven, just to avoid the overhead falling into my lap.

Gradle could avoid this by providing a Maven compatibility shim.

It would likely replace Maven in the Apache project, were that to happen, and were Gradle to desire to do that.

Personally, I’d do the shim anyway, and then if people are writing to the Maven API, then they are also writing to the Gradle API.

If they use Grade at that point, all they need to do is use one Gradle-specific API not supported in Maven, and then their code is now addicted, and can never go back to Maven again.

“Embrace and Extend”, baby!

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This is easy. Gradle.. every time. Maven works, but it is cumbersome and awkward to use, and becomes just down right horrible when you need to do anything that doesn’t fit what someone has written a plugin for. You get painted into a corner where maintaining a build with Maven becomes a major pain.

I started using Ant for builds, the XML started to get crazy complicated and Gradle made things much easier.

I used Maven for builds and the XML and plugins started to get complicated to configure so I could get the build to do what I needed it to. Gradle made things much easier.

I’ve been using Gradle

This is easy. Gradle.. every time. Maven works, but it is cumbersome and awkward to use, and becomes just down right horrible when you need to do anything that doesn’t fit what someone has written a plugin for. You get painted into a corner where maintaining a build with Maven becomes a major pain.

I started using Ant for builds, the XML started to get crazy complicated and Gradle made things much easier.

I used Maven for builds and the XML and plugins started to get complicated to configure so I could get the build to do what I needed it to. Gradle made things much easier.

I’ve been using Gradle exclusively now for years, I do not regret it. It isn’t perfect, it can be frustrating to debug some complex build scripts.. there are tons of APIs in Gradle that could do with better documentation or examples, but for the most part it is just so much better than fighting Maven.

Why Everyone (Eventually) Hates (or Leaves) Maven
Why Everyone (Eventually) Hates (or Leaves) Maven originally published: January 22, 2013 My colleague Martin Fowler recently posted a Bliki entry about InternalReprogrammability , lamenting the diminishing mind share of tools that allow extremely fine grained customizability, such as Emacs and Smalltalk. I agree whole heartedly with his sentiment; I covered some of the same ground in my Abstraction Distractions keynote, but I attempted to burrow a level deeper. In my keynote, I defined two types of extensibility/programability abstractions prevalent in the development world: composable and contextual . Plug-in based architectures are excellent examples of the contextual abstraction. The plug-in API provides a plethora of data structures and other useful context developers inherit from or summon via already existing methods. But to use the API, a developer must understand what that context provides, and that understanding is sometimes expensive. I frequently ask developers how often they make non-trivial changes to the way their editor/IDE behaves beyond the preferences dialog. Heavy IDE users do this much less frequently because extending a tool like Eclipse takes an immense amount of knowledge. Consider the complexity of implementing the example that motivated Martin’s blog – the desire for the editor to automatically add a blank line in certain contexts – in a traditional IDE. The knowledge and effort required for a seemingly trivial change prevents the change from occurring, leaving the developer with a perpetually dull tool. Contextual tools aren’t bad things at all – Eclipse and IntelliJ wouldn’t exist without that approach. Contextual tools provide a huge amount of infrastructure that developers don’t have to build. Once mastered, the intricacies of Eclipse’s API provide access to enormous encapsulated power…and there’s the rub: how encapsulated? In the late 1990’s, 4GLs were all the rage, and they exemplified the contextual approach. They built the context into the language itself: dBASE, FoxPro, Clipper, Paradox, PowerBuilder, Microsoft Access, and similar ilk all had database-inspired facilities directly in the language and tooling. Ultimately, 4GLs fell from grace because of Dietzler’s Law , which I defined in my book Productive Programmer , based on experiences by my colleague Terry Dietzler, who ran the Access projects for my employer at the time: Dietzler’s Law for Access Every Access project will eventually fail because, while 80% of what the user wants is fast and easy to create, and the next 10% is possible with difficulty, ultimately the last 10% is impossible because you can’t get far enough underneath the built-in abstractions, and users always want 100% of what they want. Ultimately Dietzler’s Law killed the market for 4GLs. While they made it easy to build simple things fast, they didn’t scale to meet the demands of the real world. We all returned to general purpose languages. Composable systems tend to consist of finer grai
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You can think of Gradle as goodness of Ant and Maven put together minus the noise of XML. And scriptability with groovy is very big plus.

  • Gradle gives you conventions but still gives you power to override them easily.
  • Gradle build files are less verbose as they are written in groovy.
  • It provides very nice DSL for writing build tasks.
  • Has lot of good plugins and vibrant ecosystem

When to use Gradle and When to use Maven ?

Almost everywhere for creating java/groovy project. The build files are much terse.

With Google choosing Gradle as the new build system for Android SDK and mature libraries like Spri

You can think of Gradle as goodness of Ant and Maven put together minus the noise of XML. And scriptability with groovy is very big plus.

  • Gradle gives you conventions but still gives you power to override them easily.
  • Gradle build files are less verbose as they are written in groovy.
  • It provides very nice DSL for writing build tasks.
  • Has lot of good plugins and vibrant ecosystem

When to use Gradle and When to use Maven ?

Almost everywhere for creating java/groovy project. The build files are much terse.

With Google choosing Gradle as the new build system for Android SDK and mature libraries like Spring, Hibernate, Grails, Groovy etc. already using it to power their builds, there is no doubt that Gradle is becoming de-facto build system for the Java ecosystem.

Gradle is the next evolutionary step in JVM-based build tools. It draws on lessons learned from established tools like Ant and Maven and takes their best ideas to the next level. Following a build-by-convention approach, Gradle allows for declaratively modeling your problem domain using a powerful and expressive Domain-Specific Language (DSL) implemented in Groovy instead of XML. As Gradle is a JVM native, it allows you to write custom logic in the language you are most comfortable with, be it Java or Groovy

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Each one does the same thing, so there is really no point. In other words, you would basically have to duplicate all the same setup with each tool. Worse, they have different logic and setups in terms of caching and determining which work needs to be done, etc. So it isn’t like you could compile with one, and then package with the other! I mean, maybe you COULD figure out a way to do that, Gradle is VERY flexible (Maven not so much) but it would be pointless. You should pick one tool and use it, although its perfectly reasonable to use Maven on one project and Gradle on a different project, pe

Each one does the same thing, so there is really no point. In other words, you would basically have to duplicate all the same setup with each tool. Worse, they have different logic and setups in terms of caching and determining which work needs to be done, etc. So it isn’t like you could compile with one, and then package with the other! I mean, maybe you COULD figure out a way to do that, Gradle is VERY flexible (Maven not so much) but it would be pointless. You should pick one tool and use it, although its perfectly reasonable to use Maven on one project and Gradle on a different project, perhaps due to plugin availability or something like that…

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Maven is a project and package manager which creates an initial project structure, installs and upgrades your project packages to current stable versions. Gradle is a package manager and bild tool similar to npm. Ant is a project builder similar to Make. Some developers prefer Gradle over Maven since Maven always upgrades packages to current stable versions which can create dependcy conflicts with projects already sutup with previous package versions.

Maven, Gradle and Ant are primarily used in Java projects. Ant was the first project builder released by Apache Foundation. Most Java libraries a

Maven is a project and package manager which creates an initial project structure, installs and upgrades your project packages to current stable versions. Gradle is a package manager and bild tool similar to npm. Ant is a project builder similar to Make. Some developers prefer Gradle over Maven since Maven always upgrades packages to current stable versions which can create dependcy conflicts with projects already sutup with previous package versions.

Maven, Gradle and Ant are primarily used in Java projects. Ant was the first project builder released by Apache Foundation. Most Java libraries and big projects are packed in jar (Java Archive) or war files, an archive file compatible with zip files. These files require a manifest file detail information about the package and the main entry class. Java packages are required to be placed in their own directory or folder, but compiled from their parent folders. In addition, Java requires to include all dependcy class and jar files on a separate environment variable called classpath which complicate project compilation and build. Hence, a project builder and package manager is mandatory for large projects.

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Because… Automation

Because build tools let you automate multiple jobs like clicking on several options, zip-unzip etc. If you are developing using an IDE you get the cool UI to do things with one click or hot keys. But when this has been deployed on a linux server, you don’t get that cool UI anymore. And deploying the code from your dev machine and changing the platform properties each time is not a good idea. Build tools let you pack your code into deployable using command line interface. CLI means you get to automate things to do cool stuffs like deploy your code to git and automatically bui

Because… Automation

Because build tools let you automate multiple jobs like clicking on several options, zip-unzip etc. If you are developing using an IDE you get the cool UI to do things with one click or hot keys. But when this has been deployed on a linux server, you don’t get that cool UI anymore. And deploying the code from your dev machine and changing the platform properties each time is not a good idea. Build tools let you pack your code into deployable using command line interface. CLI means you get to automate things to do cool stuffs like deploy your code to git and automatically build the deployable on the target machine. Plus advanced built tools let you download libraries directly just be referencing them from several repositositories or jars. Suppose you want the Gson package to be used in your projece. Just mention the repository on github or mention the maven group id on the pom.xml and the build tool will download it from internet. No need to download the jar and add it to your build path. Build tools makes our life easier.

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That’s two questions:

#1. Why did they switch? (i.e. why were they unhappy with Ant?)

I think this is well covered in the other answers. It isn’t an interesting question. Mostly any alternative is better than Ant and it is very difficult to find people arguing the opposite these days.

#2. Why did they choose Gradle? (and not for example Maven)

Now, this is the interesting question. I think the answer is a lot more “human” than you may think. I’m not sure it is based on a lot of strictly objective analysis. The simple truth is that if you come from Ant and this has been your world for the past 10 y

That’s two questions:

#1. Why did they switch? (i.e. why were they unhappy with Ant?)

I think this is well covered in the other answers. It isn’t an interesting question. Mostly any alternative is better than Ant and it is very difficult to find people arguing the opposite these days.

#2. Why did they choose Gradle? (and not for example Maven)

Now, this is the interesting question. I think the answer is a lot more “human” than you may think. I’m not sure it is based on a lot of strictly objective analysis. The simple truth is that if you come from Ant and this has been your world for the past 10 years (as was the case for Android) then Gradle looks more compelling than Maven. Maven is all about convention over configuration. It kind of says to the developer: “If you follow a few rules I’ll make it work for you, nice and simple. On top of this I’ll deliberately (by choice) make it cumbersome for you to step outside of the convention. You can, but we’ll make sure there’s considerable effort involved … and indeed it is meant to be like that”. Ouch!

This sentence in the quotes is what has made Maven successful. But for a person coming from 10 years of Ant he reads this as “surrender yourself to Maven” (as in “give up your freedom” and “customization is impossible”). For an Ant hacker this is completely unacceptable. He thinks of his Ant script as source code. He can express creativity there. (In contrast a Maven person would argue that creativity is the last thing you want in a build system and build scripts are not similar to source code. If you begin thinking of your build configuration as source code there’s something wrong. Creating your build configuration is meant to be dead boring!)

So Maven is clearly not Ant hacker’s first choice. Along comes Gradle and hits that sweet spot for the Ant hacker. Boom! Instant love. In fact if you read Google’s arguments for choosing Gradle, you can see that they are about having a DSL language available within the build and flexibility (as in not being ‘forced’ to do things a certain way, etc). With those requirements, Gradle is a natural choice.

I see Gradle winning over projects who stayed with Ant for a long time and are now looking for something else. Projects who left Ant for Maven seem to stay with Maven.

My two cents: Android project chose Gradle because they came from Ant, not because Gradle is necessarily the world’s best build system. It was mentally a small step for them (Ant → Gradle) compared to moving to an opinionated build system (Ant → Maven).

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You’ve got it backwards. Gradle is an improvement over Ant (and Maven). While Gradle is able to run Ant tasks (targets), that’s really best used to transition to Gradle and get away from the more primitive and cumbersome Ant projects. Ant and Gradle are both more flexible than Maven. In that sense they are both superior to Maven for use in the real world. (Maven’s strict and often unrealistic “conform or you’re screwed” philosophy is helpful for beginners, but harmful in the long run.)

Gradle is just a great deal easier to work with than Ant.

There are several good comparisons on the web. Here’s

You’ve got it backwards. Gradle is an improvement over Ant (and Maven). While Gradle is able to run Ant tasks (targets), that’s really best used to transition to Gradle and get away from the more primitive and cumbersome Ant projects. Ant and Gradle are both more flexible than Maven. In that sense they are both superior to Maven for use in the real world. (Maven’s strict and often unrealistic “conform or you’re screwed” philosophy is helpful for beginners, but harmful in the long run.)

Gradle is just a great deal easier to work with than Ant.

There are several good comparisons on the web. Here’s one: Ant vs Maven vs Gradle | Baeldung

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It's so much more simple AND powerful than maven. I have a 40+ multiproject build that was relatively easy to setup with Gradle but I have no idea if it would be even possible to do with Maven, at least without having to write some Java classes.

EDIT (details of why it's simpler): Not using XML improves readibility. Using a Groovy-based DSL gives you much more flexibility and power; you can easily define custom tasks, conditionals, etc all in your scripts; a lot of the tasks and properties of the standard build process take closures so you can add your own hooks to the tasks where you need to c

It's so much more simple AND powerful than maven. I have a 40+ multiproject build that was relatively easy to setup with Gradle but I have no idea if it would be even possible to do with Maven, at least without having to write some Java classes.

EDIT (details of why it's simpler): Not using XML improves readibility. Using a Groovy-based DSL gives you much more flexibility and power; you can easily define custom tasks, conditionals, etc all in your scripts; a lot of the tasks and properties of the standard build process take closures so you can add your own hooks to the tasks where you need to customize something. Multiproject builds are so much easier to do with Gradle than Maven (ever tried to do one with Maven? parent-pom, inherited dependencies, etc it's a nightmare). You can have fine-grained control if you need it or just tweak a couple of default values and get the results you want.

This is an example of a relatively simple Maven pom:

https://github.com/chochos/jAlarms/blob/master/jalarms-channels/pom.xml

And this is the same build file in Gradle:

https://github.com/chochos/jAlarms/blob/master/jalarms-channels/build.gradle

But don't just take my word for it. Go read Graeme Rocher's blog on why and how they switched Grails from Maven to Gradle; I think Laforge also wrote something about switching Groovy from Maven to Gradle.

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I would say Gradle.

Like Ben mentioned, both maven and gradle provide dependency management and assume certain folder structure. This in itself is a great help. I realized it when parts of our project were moved from Ant to maven and gradle.

The advatage gradle has over Maven: gradle gives you capability to hack. Groovy is a great help here.

Actually, gradle picks the best from both Ant and Maven. So gradle it is!

Edit: You may want to visit Enterprise Build Automation l Why Gradle #WhyGradle and check out more reasons to select Gradle.

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In short, it’s a choice.

Gradle was designed to play nice with the standard tool, that one being Maven. Thus using the same file structure and Maven Central as default repository.

But that was to make it easy to migrate from Maven into Gradle. Not to use Gradle along with Maven.

You can do that. But to be able to use both you’ll have to maintain configuration files for both, in sync. That’s gonna cause problems very soon.

Those configuration files are important metainformation, so the project naturally becomes coupled with the tool, unlike IDEs. (*)

Both tools fundamentally do the same thing. There

In short, it’s a choice.

Gradle was designed to play nice with the standard tool, that one being Maven. Thus using the same file structure and Maven Central as default repository.

But that was to make it easy to migrate from Maven into Gradle. Not to use Gradle along with Maven.

You can do that. But to be able to use both you’ll have to maintain configuration files for both, in sync. That’s gonna cause problems very soon.

Those configuration files are important metainformation, so the project naturally becomes coupled with the tool, unlike IDEs. (*)

Both tools fundamentally do the same thing. There’s no point in the extra cost.

(*) Unless a standard project file structure comes into being. Don’t bet money on it.

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Well, both are widely used, Maven is probably the most widely used and esteemed, but Gradle has recently take a great acceptance in the world of computing. First of all, it’s important you know what are the purposes to get for each one, what are the differences between them, and finally, what kind of project is more suitable to be managed with one or another.

Maven is a software project management tool. It is mainly used for Java projects and utilizes concepts from Apache Ant.

The configuration of a project is based on an XML file, which includes the requirements for the build.

It added to Apache

Well, both are widely used, Maven is probably the most widely used and esteemed, but Gradle has recently take a great acceptance in the world of computing. First of all, it’s important you know what are the purposes to get for each one, what are the differences between them, and finally, what kind of project is more suitable to be managed with one or another.

Maven is a software project management tool. It is mainly used for Java projects and utilizes concepts from Apache Ant.

The configuration of a project is based on an XML file, which includes the requirements for the build.

It added to Apache Ant the following features:

  • repositories management: These are locations that store the jars necessary for the build. There are three repositories: local, central, and remote. The first is located on the machine where the build is performed, and the other two are accessed remotely via http. Maven focuses first on the local repository for a jar search. If it cannot find it, it will search remotely and download it to local to speed up future builds.
  • dependencies management: These are declarations of the jars that the project requires for its construction.
  • lifecycle management: Part of previously defined goals and phases.
  • customization: In order to add a goal it is necessary to develop a Java plugin extending the AbstractMojo class and later add it to the pom.xml file.

So, what about Gradle?

Gradle is an open-source automation tool. It gained rapid popularity since it was essentially designed for multiprojects builds using Apache Maven concepts.

Gradle primarily enhances the following features of Maven:

  • language: Gradle does not use the XML language. It is based on DSL since it focuses on solving a specific problem, collaborating on highly structured, efficient, and maintainable builds for multiple projects.
  • lifecycle management: It adds the ability to support the entire software life process (including compilation, testing, statistical analysis, and implementation).
  • customization: In order to customize a task, just add it to the groovy file (build.gradle)

Main differences are:

  • Gradle’s construction time is short and fast, Maven’s performance is slower than Gradle’s
  • Gradle’s scripts are much shorter and cleaner, Maven’s scripts are slightly longer than Gradle’s
  • Gradle uses domain specific language (DSL), Maven uses XML
  • Gradle is based on the task through which the work carried out, in Maven, objectives linked to the project are defined
  • Gradle supports Java class incremental compilations, Maven does not support incremental compilations
  • Gradle adds support for continuous integration tools, Maven includes support for most continuous integration tools

So far, how can I help you to decide which to choose:

From my point of view, the key is flexibility. If the project can be managed with standard goals or with minimal customization, then Maven is enough. However, if the project requires different behaviors based on multiple construction time variables, then Gradle may respond more effectively.

Hope to be helpful.

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Maven does what you describe you want it to do, and in XML form as it was designed so that “what you want to do” with your project are properties of your project, data on what it’s made of. That often makes Maven disturbingly verbose and requiring a lot of concentration to truly know what is that.

Gradle does whatever it feels that probably means when someone puts in their project what you put in your project, with the versions of gradle and all plugins you used. If what you wanted isn’t that, tough luck, what there is to write to get it doesn’t make any sort of sense, and all you can do is cop

Maven does what you describe you want it to do, and in XML form as it was designed so that “what you want to do” with your project are properties of your project, data on what it’s made of. That often makes Maven disturbingly verbose and requiring a lot of concentration to truly know what is that.

Gradle does whatever it feels that probably means when someone puts in their project what you put in your project, with the versions of gradle and all plugins you used. If what you wanted isn’t that, tough luck, what there is to write to get it doesn’t make any sort of sense, and all you can do is copy-paste what others did and claimed it worked for them on the Internet. It is, however, very nonverbose and you can put comment to describe why you added all the lines you added.

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Maven was the next generation build tool that was created to address a lot of the problems that tools like Ant had. It instituted a few rules and concepts that helped make projects more organized and uniform:

  • By default, projects have a strict structure - java code files go under src/main/java, resource files gounder src/main/resources, and the equivalent test java files and resources go under src/test/java and src/test/resources. This makes it easy to bootstrap a build file because it is clear where the source files are.
  • Project code is built into a maven package that has a package group id, ar

Maven was the next generation build tool that was created to address a lot of the problems that tools like Ant had. It instituted a few rules and concepts that helped make projects more organized and uniform:

  • By default, projects have a strict structure - java code files go under src/main/java, resource files gounder src/main/resources, and the equivalent test java files and resources go under src/test/java and src/test/resources. This makes it easy to bootstrap a build file because it is clear where the source files are.
  • Project code is built into a maven package that has a package group id, artifact id, and version. These packages can be installed in Maven repositories, and this makes it easy to reuse the packages because you only needed the group id, artifact id, and version to pull the appropriate package.
  • Maven builds go through a series of phases that are standard for all builds. You can customize what happens in each phase with plugins (and you can even write your own plugins), and some phases may not do anything, but understanding the phases makes it easy to understand what order things happen in.
  • Maven introduced the concept of goals to specify what the objective of the build is. Normally the goal is either to compile, test, package, or install, but other goals can be specified as well. These goals can determine how far through the build process Maven will go before stopping. For example, running a mvn compile command will only go as far as compiing the code and not do any testing or packaging.
  • Maven added profiles which allows developers to define different build processes as necessary. For example, you might want to build in additional code for testing purposes in lower environments but then leave out that code in production environments.

There were some additional features that really helped developers:

  • You can get a dump of the dependency tree, which allows you to see all the Maven packages that will be included in the project. One major problem that developers often run into is conflicting versions of libraries, and looking at the dependency tree can help pinpoint the source of the conflict.
  • Maven has the ability to generate build files and even source code based on archetypes. These are templates that include a lot of the boilerplate code that you need to get a project to the state where you can start working on business logic. Leveraging these templates can make projects more uniform and easier to start.
  • Maven projects can be nested or inherit from other Maven projects, which makes it so that you can define common dependencies and build configurations in one place and then just add specific dependencies or configurations for individual modules. This makes it easier to add new modules to an existing project or base a new project off an existing project.

I'm less familiar with Gradle, so I can't speak to that, but my understanding is that it builds upon the things that Maven does and takes it further. The point, however, is that build tools like Maven and Gradle have set stricter standards on how code is built so that developers can easily pick up code from any project, know how it is structured, and easily modify it to their needs. These tools also empower developer communities to share libraries. A lot of other languages like Python and NodeJS have similar tools that use standard project structures for the same purpose. If you aren't using one of these tools, there is a good chance you are spending valuable time managing your build process instead of writing code.

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Yes. Gradle can be described as the best of Ant and Maven plus more. Converting Ant or Maven projects to Gradle is fairly simple.
With Ant you have to provide all tasks to do what you need whereas Gradle provides convention over configuration meaning that the following is a valid gradle project if you place all files in the conventional locations:

apply plugin: 'war'

By adding
apply plugin: 'jetty'

You can launch you program using gradle jettyRun


Gradle buildscripts are groovy code.
The powerful dependency management allows to builds small changes on a Gradle project that has 400 subprojects and

Yes. Gradle can be described as the best of Ant and Maven plus more. Converting Ant or Maven projects to Gradle is fairly simple.
With Ant you have to provide all tasks to do what you need whereas Gradle provides convention over configuration meaning that the following is a valid gradle project if you place all files in the conventional locations:

apply plugin: 'war'

By adding
apply plugin: 'jetty'

You can launch you program using gradle jettyRun


Gradle buildscripts are groovy code.
The powerful dependency management allows to builds small changes on a Gradle project that has 400 subprojects and 10000 files in under a minute.

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I know that IntelliJ supports Maven well and I assume it supports Gradle reasonably well. I would suggest choosing a build tool first and then choosing an IDE that supports the build tool. You might want to automate your build someday and you’ll need to choose the right build tool for that. Relying on your IDE will become problematic as you begin to automate builds and deployments to servers. Also, the IDE should support standard build tools and not enforce its own opinions. It’s in the nature of build tools to be opinionated though some are more flexible. Finally, the IDE that works well for

I know that IntelliJ supports Maven well and I assume it supports Gradle reasonably well. I would suggest choosing a build tool first and then choosing an IDE that supports the build tool. You might want to automate your build someday and you’ll need to choose the right build tool for that. Relying on your IDE will become problematic as you begin to automate builds and deployments to servers. Also, the IDE should support standard build tools and not enforce its own opinions. It’s in the nature of build tools to be opinionated though some are more flexible. Finally, the IDE that works well for one developer may not be great for another. Assuming a variety of editors has always worked out well for me. It greatly reduces on-boarding time and allows for more freedom for developers to optimize their workflow where and when necessary. Plus, enterprise IntelliJ costs money if you want to use that.

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SBT is very simple and it is focused on Scala it relies on Ivy for dependency management. Maven it's a great build tool and it enables to control the entire software lifecycle with XML files. Using the Project Object Model you can intercept all points of the software lifecycle from compile to test, packaging and deploy. Maven has it's own dependency manager. In my humble opinion the bad issue in M

SBT is very simple and it is focused on Scala it relies on Ivy for dependency management. Maven it's a great build tool and it enables to control the entire software lifecycle with XML files. Using the Project Object Model you can intercept all points of the software lifecycle from compile to test, packaging and deploy. Maven has it's own dependency manager. In my humble opinion the bad issue in Maven is the XML syntax, writing a POM can be annoying and too much expensive. I think we can not compare Gradle with Maven (or SBT). Gradle is built on top of Maven, Ant and Ivy. It uses Maven repositories. Gradle doesn't use XML, it's a polyglot build tool. It combines the Ant API with the Groovy language to enable developers to write a build script with an intuitive DSL. With a few lines of code you can write a Gradle build script that can do the same thi...

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All 3 are build tools for building java applications.

ANT

  1. Ant was initially used by many software developers to build applications.
  2. Ant build script should be written in xml and it is called build.xml
  3. Ant doesn’t follow any project structure. As a result developers has to write complete build script which sometimes makes a build.xml huge and difficult to maintain
  4. Initially Ant doesn’t have dependency management. This leads to the development of Maven. Later on, support had been enabled to integrate with dependency management tools like IVY.

MAVEN

  1. Maven uses dependency management to manage the depende

All 3 are build tools for building java applications.

ANT

  1. Ant was initially used by many software developers to build applications.
  2. Ant build script should be written in xml and it is called build.xml
  3. Ant doesn’t follow any project structure. As a result developers has to write complete build script which sometimes makes a build.xml huge and difficult to maintain
  4. Initially Ant doesn’t have dependency management. This leads to the development of Maven. Later on, support had been enabled to integrate with dependency management tools like IVY.

MAVEN

  1. Maven uses dependency management to manage the dependencies using repository based approach unlike ANT where developers need to place the dependencies in the class path and refer it in build.xml
  2. Maven also uses xml style build script called pom.xml
  3. Maven uses pre defined build commands to compile and build the projects unlike ANT where developers has to write a script from scratch.
  4. Maven follows standard project structure.

GRADLE

  1. Gradle is developed on the concept of both Ant and Maven.
  2. Gradle is DSL based script(Domain Specific Language) avoiding xml syntax based language which makes code easier to understand even for the common user.
  3. Gradle also uses dependency management and repository based approach to compile and build projects.

As of now Maven occupied the majority of the market share.

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I personally like gradle because

  1. Built on another JVM language, so is more fimiliar.
  2. Because it supports DSL, it is neat and is more readable.
  3. It can also be programmed via Kotlin DSL.
  4. It has significant faster build times, see: Gradle | Gradle vs Maven Comparison
  5. Built-in support for creating custom tasks.
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Have you ever tried to work on a big project without them? It's a nightmare! Downloading jars off the Internet, putting them in the right place, managing class path issues, different environments between the team developers and/or different production and development environments. And worst of all segregating dev, test and prod dependencies to avoid bloated jars/wars.

IMHO maven is the bare minimum that every project should have.

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Maven and Gradle are build automation tools used for project management. It is very difficult to manage and maintain projects as they grow. In software environment projects deal with many phases and agility makes it more difficult. Following are a few examples where build tools are helpful.

  • Build Life Cycle Management : This handles all the sequential steps that are involved to deliver a product. For example, once coding is done then it needs to be compiled, then packaged into some bundle like JAR, WAR or EAR or just before packaging it may require some pre packaging tasks etc. By using life cy

Maven and Gradle are build automation tools used for project management. It is very difficult to manage and maintain projects as they grow. In software environment projects deal with many phases and agility makes it more difficult. Following are a few examples where build tools are helpful.

  • Build Life Cycle Management : This handles all the sequential steps that are involved to deliver a product. For example, once coding is done then it needs to be compiled, then packaged into some bundle like JAR, WAR or EAR or just before packaging it may require some pre packaging tasks etc. By using life cycle phases(hooks), one can achieve all the above and even more.
  • Dependency Management : Almost every small/enterprise level project depends on some third party libraries and one can easily download them and put them into classpath. This looks as simple as download. But this will be nightmare once you dive into JAR hell. Some time it will take more time to resolve jars than developing code. There are possibilities of having transitive dependencies(One jar depends on many more and so on, eg: spring, hibernate, osi etc).
  • Contentious Integration : After all software is to automate task then obviously software development it self needs automation tools to deploy our code into respective servers. May be it needs some reports on code quality just before deploying.

Although aforementioned points are must have things for every project, one can do many other automated tasks which save our time and effort. Each of these tools have hundreds of plugins for thousands of tasks we do everyday in our development.

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You can support both of these build tools as long as you use maven/gradle for dependency management and building using the standard build plugin with no extra configuration.

As soon as you use some specific configuration, which is gonna to happen, you should choose your favorite tool and stick with it.

Then, it’s just a matter of your personal preference. I prefer Gradle but I have no problem with Maven.

Most of the time, you are not even taking build system into account - it’s usually tightly integrated with IDE and you need it just from time to time. In the end, it’s not so important.

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The environments I work in have all decidedly moved from maven to gradle. Main reason is the groovy grammar is objectively better and easier for devops to work with than the declarative grammar of maven. It's been much, much easier to make gradle plugins for custom build processes than for maven, even for people who have significant amounts of experience in both environments.

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